Check
Out The Radio Interview
Listen
to Sherri's new radio interview on the show "If These Walls Could
Talk" with the subject "What's Hiding in Your Favorite TV Shows?"
Find out what you’re REALLY watching when you watch TV by joining
Katherine Morris, the Setting Shrink, Emmy-award winning President of
the Writers Guild of America, west, Patric M. Verrone, and Sherri Sheridan,
Creative Director at Minds Eye Media.
The
Digital Filmmaking Revolution
Susan
Nixon from The Pearson Technology Newsletter, interviews Sherri Sheridan
about her new book "Developing Digital Short Films" and the
state of digital filmmaking today.
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These
characters were created using bluescreen dog heads placed onto the
body of a bluescreen actor. The set was built using Photoshop collage
techniques from travel photos of Prague. The moving clouds are stock
footage from Artbeats. |
1)
What is Developing Digital Short Films about?
This book fills a huge gap in the knowledge available to students and
amateur filmmakers who often have to do almost everything when creating
their own projects. I’m talking about people who have a $400 DV
camera, a $1000 computer from Costco and very little or no budget to make
a film. This book explores how to tell a visual story using digital tools
to tell stories in new ways. Most people love to go to the movies and
would like to make their own films, but get stuck on how to tell a good
story and how to make it look interesting. Most of the books on filmmaking
and digital filmmaking, focus on the technical aspects of what camera
to use, what software button to push, how to get your film online, the
latest features in this software package - these types of hard knowledge
subjects. Developing Digital Short Films takes the reader through an extremely
critical creative preproduction process, which is usually completely overlooked
by the majority of amateur filmmakers. The reason most independent films
fail is because they did not do enough – or hardly any - preproduction.
2) Well Sherri why is the preproduction process so critical?
Because this is where the brilliance in the filmmaking usually occurs.
Big feature films spend years in preproduction. The actual shooting only
takes a couple weeks or months after the visual story planning phase.
A good story
is universal in some way. Everyone can relate to it emotionally. Anyone
who has a story to tell can use the visual techniques in my book to make
a music video, play, novel, screenplay, musical, video game, photograph,
song, ballet, opera, or painting. That is how flexible it is to apply
universal visual storytelling techniques. Universal metaphors and symbols
cross over into everything, and when you mix digital tools with these
ideas you automatically get a bunch of fresh ideas.
Hitchcock
use to say his films were already made before he touched a camera. He
did so much preproduction and storyboarding that every shot was precisely
planned – all the timing was worked out down to the second, with
well thought out camera shot combinations, editing techniques, match cuts
and narrative soundtrack layers.
Most digital
filmmakers spend a very small amount of time writing a script or planning
shot sequences, and have stories that fall apart all over the place on
the screen or seem empty, boring, predictable or impossible to watch.
My book helps beginning filmmakers really think about lots of visually
fresh creative ideas. I took 1000’s of universal storytelling techniques
and folded them into a step-by-step visual preproduction brainstorming
process. These ideas all had to be universal storytelling principals to
make it into the book. I researched films, stories, TV shows, animations,
commercials, songs, and myths from all over the world, then put together
lists of universal techniques that helped spark original film ideas fast.
3) Developing Digital Short Films looks like a textbook with lots
of project exercises. What types of students would find this book useful
in their classes?
Developing Digital Short Films is the book I wanted to be able to give
my graduate 3D animation students. I was suppose to take them from a first
semester Maya student to someone with a digital short film script and
storyboards ready to go into production over the next two years. The films
had to be under two minutes long because the students were learning 3D
and that is all they could handle back then with the rendering times and
processor speeds. These were their final thesis projects that needed to
be planned out within 15 weeks. This was back in the late 90's at the
Academy Of Art University in San Francisco when Kevin Cain was running
the place. I was there for a few years so I got to watch a bunch of these
students actually make their films. I started to really see what worked
and what did not - along with everyone else since we were all learning
to tell stories with this powerful new 3D character animation technology.
Some of those students worked so hard on their films, and looked so happy
when they turned out really good.
This book
tells a person everything they need to know to think up cool visual ideas
to evoke a strong series of emotional responses in the audience –
that is what great filmmaking is all about – getting people to really
feel things while watching your movie. It also tells you how
to do it with almost no budget except for the software and equipment.
You could put together a feature film studio for about $5000 dollars right
now, including the computer set up, camera, lights, tape and software.
This is first time it's been this cheap to make a feature film and within
the reach of almost anyone who really wanted to make one. It's like when
DVD players started selling for $29 at Walmart and suddenly everyone had
one. The same thing is going to happen with digital home movie studios.
Not as many are going to make feature films as own a DVD player, but there
will be a lot of new filmmakers coming out of nowhere at the festivals.

4) What is the most exciting thing to you right now about digital
filmmaking?
We just crossed over an extremely important threshold in May of 2004.
The surprise hit at Cannes this year was a movie made by a first time
director named Tarnation with a budget of $218.32 for 10 DV tapes and
set of angle wings. This film got a standing ovation and was edited on
iMovie. Members of the audience were crying they were so moved by this
guy’s story. He grew up making fantasy films on an old camera about
his crazy mom, digitized the footage and wrapped a story of his life around
it. Gus Van Sant came in as an executive producer after the film was shown
at Sundance. This means anyone can now make a hit feature for $200 if
they can make people really cry or laugh.
DV cameras, computers and filmmaking software have just crossed a huge
price point/performance barrier in the last few months. You can now get
a terabyte hard drive for less than a $1000. I remember when a gigabyte
drive use to cost $1000. That is a 1000 times more space for the same
price ten years later. And you need about 200 megabytes per minute for
DV. Digital filmmakers were waiting for the hard drives to get big and
cheap, the chip speeds to get faster for real time editing and the cameras
to get good and cheap enough – and that has just happened! Anyone
with a few hundred dollars can now make a feature film that gets into
Cannes and materializes into a lucrative film career – if you know
how to tell a good visual story and evoke powerful emotions – and
that’s what my book does. None of the other filmmaking books, screenwriting
books or digital production books talk about visual story telling in so
much depth with a process.
Most students have to learn computer skills now and the best way to get
them into computers is to teach them something fun like digital filmmaking.
Some schools are already gearing homework assignments to making short
films instead of writing reports. I met a teacher from a tiny town in
West Texas a few years ago who told me that her town had bake sales to
fund the high school's G4 digital video lab. Out of 280 students in the
whole school, 180 of them were enrolled in the digital video program.
The teachers and community realized that students stayed in school longer
if they got to take the digital filmmaking classes - which helped make
their bake sale auctions very successful.
Colleges
and High Schools all over the world are starting digital filmmaking and
computer animation programs to help students learn in new ways. All of
these new filmmaking students need to know how to communicate their ideas
in a way people will want to watch them. This means telling a good universal
story. Everyone loves a good story. Even documentaries and video games
tell stories along with the evening news, music videos and commercials.
Humans love stories – it’s how we learn and grow and share
insights with each other.
5) You keep talking about visual storytelling could you elaborate
on what the means?
One of the first shots in Star Wars uses wonderful universal visual storytelling
techniques. Darth Vader dressed in a black suit steps over a dead white
solider invading an enemy space ship. This is good against evil in a new
form. Everyone relates to it – but a little differently. Good visual
storytelling is built up in 100’s of layers full of depth and metaphor
and symbol. It takes a little bit of time and planning to craft a film
that thousands or even millions of people want to see. Boring visual storytelling
(which is what most people do when they do not know what they are doing)
lacks depth, story structure, subtext, suspense, emotional arcs, juxtaposition,
and metaphor. This happens, then this happens, and this happens –
its monotonous or its forced and faked. I talk about how you need to really
get to the emotional feel inside each moment and shot, using things like
systems of universal symbols and metaphors to communicate across time
and cultures.
6)
What does the future hold for digital filmmakers?
We are on
the cusp of a huge digital video micro-budget filmmaking revolution. It
is going to be bigger than anything the tech world has seen yet - and
I've been in this business for over 12 years now. I predict that in 2005,
someone is going to make a blockbuster feature film for under $25,000
using the types of techniques I talk about in my book. And these no budget
films will open the floodgates for a new independent distribution model
on DVD's, cable and micro cinemas. The only way you are going to be able
to compete with 100 million dollar Hollywood blockbuster films on a 25k
budget, is to spend a lot of time in preproduction, use your
digital tools to show us something fresh and tell us a story that takes
us on an emotional roller coaster ride.
Video streaming
on the internet for short films, and cell phone hand held devices, are
also about to explode. There has never been a better time to be an independent
filmmaker!
May
30, 2004
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